Keywords: Graphics, Texture Mapping, UV Mapping

Documents

Mapping

Texture mapping
https://en.wikipedia.org/wiki/Texture_mapping

UV mapping
https://en.wikipedia.org/wiki/UV_mapping

Normal mapping
https://en.wikipedia.org/wiki/Normal_mapping

Why are normal maps blue and purple in color?
https://computergraphics.stackexchange.com/a/8063/8961

Orthographic projection in cartography
https://en.wikipedia.org/wiki/Orthographic_projection_in_cartography

Run-Time MIP-Map Filtering
https://www.gamasutra.com/view/feature/3301/runtime_mipmap_filtering.php

Textures Best Practice Guide
https://developer.arm.com/solutions/graphics-and-gaming/developer-guides/game-artist-guides/texture-best-practices/single-page

Generating Mipmaps

Vulkan Generating Mipmaps
https://vulkan-tutorial.com/Generating_Mipmaps

Tutorials

UDIMs

UDIM Workflow
https://learn.foundry.com/modo/901/content/help/pages/uving/udim_workflow.html

Creating a UV Tile (UDIMs) Substance Painter Project
https://www.youtube.com/watch?v=PJQpB_q4Yl0

Maya UDIM Tutorial - Creating UDIMs and Exporting from Maya 2022 to Substance Painter
https://www.youtube.com/watch?v=mmhdxshgHEA

maya udim | Maya UDIM Tutorial Creating UDIMs and Exporting from Maya 2022 to Substance Painter
https://www.youtube.com/watch?v=I9yVgef00z4

Enable UDIM in Unreal in Two Minutes! (4.26)
https://www.youtube.com/watch?v=t-eG2TDU048

How to use UDIM’s inside Unreal Engine - Maximize your Texture Resolution in 5 minutes!
https://www.youtube.com/watch?v=HhT9oEB7xks

Introduction to UDIMs in Blender
https://www.youtube.com/watch?v=55sGQLX7iho

Blogs

Cone Step Mapping

Relaxed Cone Step Mapping
https://polycount.com/discussion/96027/relaxed-cone-step-mapping

Papers

Papers - Texture Mapping

Texture Mapping
http://web.eecs.utk.edu/~huangj/cs456/notes/456_texturemap1.pdf

Texture Mapping
https://www.ics.uci.edu/~majumder/VC/new-lectures/texmap.pdf

Texture Mapping
https://www.cs.cmu.edu/~fp/courses/graphics/pdf-color/10-texture.pdf

Texture Mapping & Shaders
https://ocw.mit.edu/courses/electrical-engineering-and-computer-science/6-837-computer-graphics-fall-2012/lecture-notes/MIT6_837F12_Lec16.pdf

Efficient Texture Mapping by Homogeneous Patch Discovery
https://faculty.iiit.ac.in/~anoop/papers/Vikram2012-ICVGIP.pdf

Mesh simplification with UV’s boundary preserved. (Recommended)
https://cragl.cs.gmu.edu/seamless/
https://github.com/songrun/SeamAwareDecimater

Papers - Cone Step Mapping

Relaxed Cone Stepping for Relief Mapping
https://developer.nvidia.com/gpugems/gpugems3/part-iii-rendering/chapter-18-relaxed-cone-stepping-relief-mapping

An Efficient Representation for Surface Details
https://www.inf.ufrgs.br/~oliveira/pubs_files/Oliveira_Policarpo_RP-351_Jan_2005.pdf

Displacement Mapping Techniques: Analysis and Comparisons
http://www.decom.ufop.br/sibgrapi2012/eproceedings/wuw/102816_1.pdf

Anisotropic Cone Mapping
https://pdfs.semanticscholar.org/18c4/e1de57e7177c2d8d8dcc1af89827a6ec4ca3.pdf

Examples

Tiling

demonstrates hex-tiling
https://github.com/mmikk/hextile-demo

Tools

Mesh Simplification

Mesh simplification with UV’s boundary preserved
https://github.com/songrun/SeamAwareDecimater


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