Keywords: Graphics, Volumetric Rendering


Horizon:Zero Dawn Cloud System


The Real-time Volumetric Cloudscapes of Horizon:Zero Dawn

Real-time rendering of volumetric clouds

Real-Time Volumetric Rendering

Stormscapes: Simulating Cloud Dynamics in the Now


A collection of HLSL functions one can include to use spherical harmonics in shaders. This repository can be simply be used as a submodule.

An OpenGL sample that demonstrates Volumetric Lighting using a frustum-aligned voxel grid and compute shaders.


Expanse - Volumetric Skies, Clouds, and Atmospheres in HDRP

An extensive tool to control dynamic time of day and weather settings using realistic volumetric clouds and atmosphere.

Don't spend time with someone, who doesn't care spending it with you. ― Gabriel Garcí­a Márquez