keywords: Graphics, Geometry Deforming, Dynamic Remeshing

Geometry Deforming (Dynamic Remeshing)

Papers

Dynamic Remeshing and Applications
https://domino.mpi-inf.mpg.de/intranet/ag4/ag4publ.nsf/93832a04987390a3c12567530068622d/690dfda53d7bd4d8c1256cd4004eb2f0/$file/vorsatz.pdf

A Remeshing Approach to Multiresolution Modeling
https://www.graphics.rwth-aachen.de/media/papers/remeshing1.pdf

Signed Distance Field

Tools & Frameworks

Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh
https://github.com/InteractiveComputerGraphics/TriangleMeshDistance


“Mistakes are, after all, the foundations of truth, and if a man does not know what a thing is, it is at least an increase in knowledge if he knows what it is not. ” ― Carl G. Jung