[Houdini]Personal Notes
keywords: Houdini Notes
Polygon
How to merge multiple meshes into one / Close open faces (mesh welding)
Check Ignore Primitive Attributes
in Poly Soup
node;
Then select Fill Mode
as Triangles
in Poly Fill
node;
Unreal Engine
Attribute Create doesn’t work in Unreal Editor
Case:
unreal_material
doesn’t work when build static mesh assets.
Solution:
Place Transform
node after Attribute Create
node.
Tools
Measure Distance
Houdini Tutorial: Creating a measure distance tool (by visualize Node)
https://www.youtube.com/watch?v=vrSGLNIWI0A
Issues
Unable to triangulate mesh
Errors when import FBX into Unreal Engine:
FBXImport: Warning: Unable to triangulate mesh 'piece0': it will be omitted.
FBXImport: Error: Import failed.
Solution:
Polysoup
node.
“As far as we can discern, the sole purpose of human existence is to kindle a light of meaning in the darkness of mere being.” ― Carl Gustav Jung