[Houdini]Personal Notes
keywords: Houdini Notes
Polygon
How to pick specified mesh pieces
Assemble
+ Split
:
How to merge multiple meshes into one (mesh combining)
Merge
+ Polysoup
, and check Ignore Primitive Attributes
in Poly Soup
node:
How to close open faces (mesh welding, fill hole)
Polyfill
node, then select Fill Mode
as Triangles
in Poly Fill
node:
RBD
Errors:
Warning Invalid source /obj/geo/rbdconstraintproperties1/PROXY_GEOMETRY.
Solution:
Delete old rbdconfigure node and add a new rbd configure node.
Unreal Engine
Attribute Create doesn’t work in Unreal Editor
Case:
unreal_material
doesn’t work when build static mesh assets.
Solution:
Place Transform
node after Attribute Create
node.
it’s an issue of HoudiniEngine 19.0 version.
Tools
Measure Distance
Houdini Tutorial: Creating a measure distance tool (by visualize Node)
https://www.youtube.com/watch?v=vrSGLNIWI0A
Issues
Unable to triangulate mesh
Errors when import FBX into Unreal Engine:
FBXImport: Warning: Unable to triangulate mesh 'piece0': it will be omitted.
FBXImport: Error: Import failed.
Solution:
Polysoup
node.
“As far as we can discern, the sole purpose of human existence is to kindle a light of meaning in the darkness of mere being.” ― Carl Gustav Jung