[Unity]DOTS(Data Oriented Tech Stack) Notes
Keywords: Unity, DOTS, Data Oriented Tech Stack
Data-Oriented Technology Stack (DOTS)
Creating a third-person zombie shooter with DOTS
his project is a simple creation of the classic Pong game with a DOTS implementation.
DOTS Samples repository
A demo implementation of Unity Entity Component System with NavMesh
Unity ECS + C# Job System example(Recommended)
The ECS project originally developed with Intel for GDC 2018.
Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Getting Started With DOTS: Scripting Pong (Tutorial)
Converting your game to DOTS - Unite Copenhagen
Creating a third-person zombie shooter with DOTS - Unite Copenhagen
How To Create A Blocking System - Unity DOTS (ECS, Burst, Jobs)
Unity DOTS: Comparing performance
Unity DOTS: Creating an Entity
Unity DOTS: Conversion Workflow
Unity DOTS Physics - Handling Collisions - ECS
How To Deal Damage - Unity DOTS (ECS, Burst, Jobs)
Elemental Resistances Tutorial - Unity DOTS (ECS, Burst, Jobs)
Unity Job System — A Practical Code Example
Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you. ― Friedrich Nietzsche