Keywords: Math issues, Book, Game Development


Game Programming Patterns (November 2, 2014)

Mathematics for Game Developers (Game Development) (June 8, 2004)

Mathematics for 3D Game Programming and Computer Graphics, Third Edition (June 2, 2011)

3D Math Primer for Graphics and Game Development 2nd Edition (November 2, 2011)

Foundations of Game Engine Development, Volume 1: Mathematics 1st Edition (September 11, 2016)

Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction (January 31, 2019)

Essential Mathematics for Games and Interactive Applications 3rd Edition (August 26, 2015)

The best way to predict your future is to create it. ― Peter Drucker