Shoot Game

TPS Character System
https://www.unrealengine.com/marketplace/en-US/slug/tps-character-system

Damage

Damage, Resource and Stat System
https://www.unrealengine.com/marketplace/en-US/slug/damage-resource-and-stat-system

Physics

Cinematic Targeting
https://www.unrealengine.com/marketplace/en-US/cinematic-targeting

Klian’s Gore System Plugin
https://www.unrealengine.com/marketplace/en-US/klian-s-gore-system-plugin

Fog of War

Fog of War Tutorial by Isvulfe
https://github.com/looterz/FogOfWar

Blueprint Only Fog Of War ! Using Render Target !
https://forums.unrealengine.com/community/community-content-tools-and-tutorials/1411677-blueprint-only-fog-of-war-using-render-target

Journeyman’s Minimap (with Fog of War)
https://www.unrealengine.com/marketplace/en-US/slug/journeyman-s-minimap

UI and HUD

Smart Ping System
https://www.unrealengine.com/marketplace/en-US/slug/smart-ping-system

Crosshair Assembler
https://www.unrealengine.com/marketplace/en-US/slug/crosshair-master

CORE ICONS - WEAPONS
https://www.unrealengine.com/marketplace/en-US/slug/core-icons-weapons

Runtime

Runtime Gizmo
https://www.unrealengine.com/marketplace/en-US/slug/runtime-gizmo


打不垮我的,将使我更形坚强。(Was mich nicht umbringt, macht mich starker.)──弗里德里希·威廉·尼采(Friedrich Wilhelm Nietzsche)