Keywords: Maya, Rigging, Joint Handle, Annotation, Joint Labelling, Visualization

Maya Rigging series of articles:

Handle

Handles had been hidden by default, check Display Handle first.

Then switch to Select By Component Type (hit F8), and click symbol + to check option Selection Handles

Then you can move the handle away from the pivot, now you can select the joint by handle.

Another way to toggle the visibility of Handles:
Display -> Transform Display -> Selection Handles.

Annotation

Create -> Annotation:

Then select the Annotation and move it to the destination.

You can also modify the display name of annotation, and you can hide the arrow.

Joint Labels

Sekelton -> Joint Labelling:

You can add prefabricated label for single joint, e.g. shoulder:

or you can add empty labels for all the selected joints:

You can also change the label to customized label:

You can also change the label position:

Labels are very useful for motion capture while mirroring skin weights, use the label matching for more accuracy.

Viewport - Joints

Show -> Viewport -> Joints.

This’s very useful to hide the joints to highlight the motion capture data.

Curve Tools

See: [Maya]Curve

References

Realtime Creature Rigging Workshop (7 / 19) : Control creation
https://www.youtube.com/watch?v=6jO9jQQfSL8


紫光阁名录:乌雅·兆惠
兆惠(满语:ᠵᠠᠣᡥᡡᡳ,穆麟德转写:Jaohūi,大词典转写:Zhaohuui,1708年—1764年),字和甫,乌雅氏(吴雅氏),满洲正黄旗人。乾隆将领,封定边将军、一等武毅谋勇公。