[Shading]Rasterization Principles Notes
keywords:graphics, shading theory, rasterization principles
Shading
Shading Steps:
- rasterizing the triangle;
- interpolating the UV coordinates;
- outputting those parts of texture to the screen;
Bibliography
Shader Basics Tutorial (no code)
https://www.youtube.com/watch?v=UVNnkDqcTGE
How Real Time Computer Graphics and Rasterization work (Recommended)
https://www.youtube.com/watch?v=brDJVEPOeY8
Rasterizer Algorithm Explanation
https://www.youtube.com/watch?v=t7Ztio8cwqM
Graphics Pipeline 3D Rendering
https://www.youtube.com/watch?v=BUcch9b6cFg
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