[UE4]Procedural Mesh Notes
Keywords: UE4, Procedural Mesh Notes
Blogs
Interactive Mesh Processing with libigl in Unreal Engine 4.24
http://www.gradientspace.com/tutorials/2020/1/2/libigl-in-unreal-engine
Command-Line Mesh Processing with Unreal Engine 4.26
http://www.gradientspace.com/tutorials/2020/9/21/command-line-geometry-processing-with-unreal-engine
Mesh Generation and Editing at Runtime in UE4.26
http://www.gradientspace.com/tutorials/2020/10/23/runtime-mesh-generation-in-ue426
Procedural Mesh Blueprints in UE4.26
http://www.gradientspace.com/tutorials/2020/11/11/procedural-mesh-blueprints-in-ue426
The Interactive Tools Framework in UE4.26 (at Runtime!)
http://www.gradientspace.com/tutorials/2021/01/19/the-interactive-tools-framework-in-ue426
Building Procedural Art Tools in Unreal Engine 4
https://80.lv/articles/building-procedural-art-tools-in-unreal-engine-4/
Examples
Sample projects for Unreal Engine 4.26 that demonstrates using the GeometryProcessing plugin to create procedural mesh Actors in Blueprints.
https://github.com/gradientspace/UnrealProceduralMeshesDemo
Tools & Plugins
UE4.7 Procedural Mesh Generation plugin
https://github.com/SRombauts/UE4ProceduralMesh
Procedural mesh examples for Unreal 4
https://github.com/SiggiG/ProceduralMeshDemos
Runtime Mesh Component
https://www.unrealengine.com/marketplace/en-US/product/runtime-mesh-component
Solid Geometry Lib
https://www.unrealengine.com/marketplace/en-US/product/solid-geometry-lib
Issues
How to simulate physics on a procedural mesh
-
set
bUseComplexAsSimpleCollision
tofalse
befoerSetSimulatePhysics(true)
which was in constructor; -
add collistion mesh by
AddCollisionConvexMesh()
. because we can’t build collsionmesh automatically if setUseComplexAsSimpleCollision
tofalse
;
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