keywords: Graphics, Global Illumination Notes

Examples

SDFGI in Godot
https://twitter.com/reduzio/status/1267979143498608641

Godot 4.0 gets SDF based real-time global illumination
https://godotengine.org/article/godot-40-gets-sdf-based-real-time-global-illumination

Global illumination overview
https://github.com/EmbarkStudios/kajiya/blob/main/docs/gi-overview.md

Presentations

An Engineer’s Guide to Integrating Ray Traced Irradiance Fields
https://www.youtube.com/watch?v=LRWWa4SwKuw

Radiance Caching for Real-Time Global Illumination
https://www.youtube.com/watch?v=2GYXuM10riw

Papers

Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields
http://jcgt.org/published/0008/02/01/

Scaling Probe-Based Real-Time Dynamic Global Illumination for Production
https://arxiv.org/abs/2009.10796


“There is nothing so useless as doing efficiently that which should not be done at all.” ― Peter F. Drucker