[Graphics]Animation Tools Notes
keywords: Graphics, Animation Tools Notes
Animation Automatical Tools
Mixamo’s technologies use machine learning methods to automate the steps of the character animation process, including 3D modeling to rigging and 3D animation.
https://www.mixamo.com
Animation Convertor
File translator for Autodesk Maya that exports Quake MD2 files.
https://github.com/arifken/MD2Export
Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.
https://github.com/libgdx/fbx-conv
Animation Clip (Frame) Extracting
How to split animation (fbx file) into frames (for example jpg files)?
https://forums.autodesk.com/t5/maya-animation-and-rigging/how-to-split-animation-fbx-file-into-frames-for-example-jpg/td-p/8375197
2D Animation Runtime
2D skeletal animation runtimes for Spine.
https://github.com/EsotericSoftware/spine-runtimes
Maya Plugins
Hot Reloading
Runtime Compiled C++ in Maya. This is the readme for the Hot Reloadable Deformer example Maya plugin.
https://github.com/sonictk/maya_hot_reload_example_public
Photoshop Plugins
Photoshop Plugins Dev Tutorials
Photoshop C++ Recipes
https://github.com/sonictk/ps_cpp_recipes
https://sonictk.github.io/ps_cpp_recipes/
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