keywords: Animation, Morph Target (Vertex Animation) Vs. Bone Driven (Skeletal Animation)

  • FACS(Facial Action Coding System) based rig is a workflow with Blendshape Combination System tool-set.
  • Blendshape is a terminology in rigging tools(e.g. Maya, Blender).
  • Blendshape in UE4 called Morph Target.

Morph target animation

Skeletal animation


Morph targets and bone rigging for 3D facial animation

I cannot believe in a God who wants to be praised all the time. ― Friedrich Nietzsche