Keywords: Graphics, Geometry Instancing, Virtualized Geometry, Nanite, CSG

Geometry Instancing

Wikipedia

Geometry instancing
https://en.wikipedia.org/wiki/Geometry_instancing

Blogs

Animation Instancing – Instancing for SkinnedMeshRenderer
https://blogs.unity3d.com/2018/04/16/animation-instancing-instancing-for-skinnedmeshrenderer/

Instancing
https://learnopengl.com/Advanced-OpenGL/Instancing

GPU Instancer:Terminology
https://wiki.gurbu.com/index.php?title=GPU_Instancer:Terminology

Research Papers

Skinned Instancing
http://developer.download.nvidia.com/SDK/10/direct3d/Source/SkinnedInstancing/doc/SkinnedInstancingWhitePaper.pdf

Applications

GPU instancing
https://docs.unity3d.com/Manual/GPUInstancing.html

All the ways to efficiently render 1 Million cubes in Unity3d (I could think of).
https://github.com/GeorgeAdamon/ways-to-render-1M-cubes

Geometry Virtualization

Presenzations

A Deep Dive into Nanite Virtualized Geometry
https://www.youtube.com/watch?v=eviSykqSUUw

Constructive Solid Geometry (CSG)

Real-Time CSG

Geometry in Milliseconds: Real-Time Constructive Solid Geometry
https://www.youtube.com/watch?v=Iqmg4gblreo

Voxel

High-Res Voxel

Interactively Modifying Compressed Sparse Voxel Representations
https://github.com/Phyronnaz/HashDAG
Interactively Modifying Compressed Sparse Voxel Representations
https://graphics.tudelft.nl/Publications-new/2020/CBE20/ModifyingCompressedVoxels-main.pdf

Voxel Plugin PRO: dynamic procedural landscape, State-of-the-art Voxel Plugin with powerful editor & runtime tools
https://www.unrealengine.com/marketplace/en-US/product/voxel-plugin-pro/reviews


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