[Unity]Tools and Plugins, Documents and Blogs
Keywords: Unity, Plugins, Tools
The Scriptable Render Pipeline (SRP) is a new Unity feature in active development.
Tools & Plugins
Streaming Image Sequence is a plug-in for Unity Timeline to use sequential pictures without making Unity 2D Sprite.
Unity3D plugin for MagicaVoxel's vox format.
Contour line filter for Unity
UMotion Pro - Animation Editor
Screen Space Ambient Obscurance image effect for Unity
A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
Bakery - GPU Lightmapper
Maps & Textures
vertex normal editor for Unity
Enhanced Texture Previewer for Unity
A texture maker tool for unity.
a billboard imposter baker for Unity
Mesh Baker (Combine meshes and materials to reduce draw calls)
An Asset Dependency Graph for Unity
A set of components and tools to solve notched/cutout phones layout problems for Unity.
HSV color picker for Unity UI
Landscape & Scene Procedural Generation
R.A.M 2019 - River Auto Material 2019
SECTR COMPLETE 2019
CTS 2019 - Complete Terrain Shader
Gaia Pro - Terrain & Scene Generator
Landscape Generator 3
MapMagic World Generator
Fleck Map Generator | Random Level Creater
Forever - Endless Runner Engine
Procedural World Editor is a node based procedural terrain generator
Workflow & Editor
Odin - Inspector and Serializer
Peek, Peek takes the Unity editor to the next level with a collection of tools designed to improve your workflow.
Framework for Unity that includes support for xml based NodeGraphs and timeline/event statemachines together with fancy editors for both.
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
learn from unity-assetbundlegraphtool ,create graph for unity
Level Design & Prototyping
Realtime-CSG, CSG level editor for Unity
Fastest lua binding via static code generating for Unity3D and mono.
Unity Scripting in C++
Foliage Procedural Generation
Mtree - tree creation
Real Ivy 2 - Procedural Ivy Generator
Debug & Optimization
High-performance Unity iOS/Android logger built with native platform UI
Project Auditor is an experimental static analysis tool for Unity Projects.
Amplify Impostors, Impostors are camera facing quads, or simple polygonal shapes, that replace complex geometry by rendering a fake 3D representation of the original object.
A simple and fully customizable screen logger.
An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.
Vehicle physics system for the Unity engine.
ProBuilder is a 3D modeling plugin for Unity.
Easy Save - The Complete Save & Load Asset
Universal Device Preview
Cysharp is a subsidiary of Cygames, that is focusing C# both .NET Core and Unity.
Utility library for Unity
Introduction to Unity Mathematics - Unite Copenhagen
Provides an efficient async/await integration to Unity.
Reactive Extensions for Unity
Aura 2 - Volumetric Lighting & Fog
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
We created the Fontainebleau demo to illustrate the photogrammetry workflow and the use of the LayeredLit shader.
A fully-featured deformer system for Unity.
Marching-Cubes-Improved. This is my implementation of the Marching Cubes algorithm in Unity.
ProceduralMotionTrack, Simple procedural motion with Unity Timeline.
Repository for SIGGRAPH 2019 Animation Rigging workshop
Signed distance field demos and examples
Hot Code Swapping
Unity hotswapping notes
Hot Reloads & Live Recompilation
THE ULTIMATE GUIDE TO GAME DEVELOPMENT IN UNITY 2019
Overview of Havok Physics in Unity - Unite Copenhagen
Introducing Animation Rigging for 2019.3 - Unite Copenhagen
Key Door Puzzle with the New Input System in Unity 2019! (Tutorial)
RPG Game Tutorials
RPG Academy – From Zero to Creating Games
DirectX Ray Tracing in Unity 2019.3