Keywords: Unity, Plugins, Tools

Engine Core

Render Pipeline

The Scriptable Render Pipeline (SRP) is a new Unity feature in active development.

Unity Graphics - Including Scriptable Render Pipeline

Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.

Screen Space Global Illumination for Unity Universal Render Pipeline

Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline

Tools & Plugins

Noble Muffins, LLC.


A community replacement for Unity’s abandoned UNET Networking System.

2D Sprite

Streaming Image Sequence is a plug-in for Unity Timeline to use sequential pictures without making Unity 2D Sprite.


Unity3D plugin for MagicaVoxel’s vox format.

Motion Blur for Unity’s Universal Render Pipeline.

Planar reflections for Unity’s Universal Render Pipeline.

Rendering on Mobile

A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only intended specific objects. And its intensity and threshold can be controlled per-object. This bloom can be applied to objects with random moving shapes (like glittering water surface under the sun). On top of …


Contour line filter for Unity


A set of components and tools to solve notched/cutout phones layout problems for Unity.

HSV color picker for Unity UI

UIEffect is an effect component for uGUI element in Unity. Let’s decorate your UI with effects!


UMotion Pro - Animation Editor


Final IK

A Unity C# animation engine. HOTween v2

Animation Converter: Convert animation clips to a different animation type.

Neuron FBX Importer

Simple but very fast GPU vertex shader based animation system for Unity.Entities.

Limb Hacker cuts skinned mesh characters in Unity3D.


Screen Space Ambient Obscurance image effect for Unity

A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.

Bakery - GPU Lightmapper

A powerful volumetric light plugin based on post-processing in Unity3D


Next-Gen Soft-Shadows

Nvidia’s PCSS soft shadow algorithm implemented in Unity

Post Processing

High Quality Post Processing Solution For Unity Post Processing Stack v2/LWRP/URP/HDRP

Maps & Textures

vertex normal editor for Unity

Enhanced Texture Previewer for Unity

A texture maker tool for unity.

Utility to combine color channels from different textures into a single output.


a billboard imposter baker for Unity

Mesh Baker (Combine meshes and materials to reduce draw calls)

FBX Instance Importer

Easy Importer


RTS Engine

A* Pathfinding Project Pro

Assets Manager

An Asset Dependency Graph for Unity

A tool to export any Unity GameObject into a FBX ASCII format

TriLib - Model loader package

Maya to Unity Tutorial: Exporting rigs and Animation as FBX

Landscape & Scene Procedural Generation

R.A.M 2019 - River Auto Material 2019


CTS 2019 - Complete Terrain Shader

Gaia Pro - Terrain & Scene Generator

Landscape Generator 3

MapMagic World Generator

Fleck Map Generator | Random Level Creater


Forever - Endless Runner Engine

Procedural World Editor is a node based procedural terrain generator

Workflow & Editor

Odin - Inspector and Serializer

Peek, Peek takes the Unity editor to the next level with a collection of tools designed to improve your workflow.

Node Graph

Framework for Unity that includes support for xml based NodeGraphs and timeline/event statemachines together with fancy editors for both.

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

learn from unity-assetbundlegraphtool ,create graph for unity


Visual Noise Designer for Unity


Volumetric Fog & Mist

Volumetric Fog for Unity

Volume cloud for Unity3D

SDF (Signed Distance Field)

Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime

Level Design & Prototyping

Realtime CSG
Realtime CSG
Realtime-CSG, CSG level editor for Unity


Fastest lua binding via static code generating for Unity3D and mono.


Unity Scripting in C++

Foliage Procedural Generation

Mtree - tree creation

Real Ivy 2 - Procedural Ivy Generator

Mobile Tools

Easy Mobile Pro

Debug & Optimization

High-performance Unity iOS/Android logger built with native platform UI

Project Auditor is an experimental static analysis tool for Unity Projects.

Amplify Impostors, Impostors are camera facing quads, or simple polygonal shapes, that replace complex geometry by rendering a fake 3D representation of the original object.

A simple and fully customizable screen logger.

An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.




Obi Cloth

Vehicle physics system for the Unity engine.

Minimalistic educational constraint-based physics framework


ProBuilder is a 3D modeling plugin for Unity.


Easy Save - The Complete Save & Load Asset

Device Adjusting

Universal Device Preview


Anti-Cheat Toolkit

Mobile App

UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.


A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.

Hot Patching

Provide a way to hot update Unity app on Android, support code&resources, not need lua js or IL runtime etc…, will not disturb your project development; just loading the new version apk file to achieve.


Customizable Object Pooling for Unity.


Cysharp is a subsidiary of Cygames, that is focusing C# both .NET Core and Unity.

Utility library

Utility library for Unity

Tools library for unity 3d game engine: animator graph helpers, serialization (json), localization, event routing (eventbus, ui actions), embedded scripting, uGui xml markup, threading, tweening, in-memory protection and other helpers (pure C#)


Introduction to Unity Mathematics - Unite Copenhagen


Provides an efficient async/await integration to Unity.

Facial Animation

A Unity facial animation tool using the Facial Action Coding System.


.Net Extensions

Reactive Extensions for Unity

Unity Atoms

Tiny modular pieces utilizing the power of Scriptable Objects.

Dependency Injection

Dependency Injection Framework for Unity3D


Ray Tracing


Aura 2 - Volumetric Lighting & Fog

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built for Unity 2019.2 .


We created the Fontainebleau demo to illustrate the photogrammetry workflow and the use of the LayeredLit shader.

Character sample featuring the digital human from ‘The Heretic’.


A fully-featured deformer system for Unity.


Marching-Cubes-Improved. This is my implementation of the Marching Cubes algorithm in Unity.

Vertex animation with C# Job System and new Mesh API


ProceduralMotionTrack, Simple procedural motion with Unity Timeline.

Animation Rigging

Repository for SIGGRAPH 2019 Animation Rigging workshop

Animation C# Jobs

Code samples using the animation C# jobs feature.

Distance Field

Signed distance field demos and examples

Instancing / Instance

Example project to draw 1million grass instances on mobile

Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee


Hot Code Swapping

Unity hotswapping notes

Hot Reloads & Live Recompilation


Introduction to Lighting and Rendering


UNITY 2019


Overview of Havok Physics in Unity - Unite Copenhagen

Introducing Animation Rigging for 2019.3 - Unite Copenhagen

Key Door Puzzle with the New Input System in Unity 2019! (Tutorial)

RPG Game Tutorials

RPG Academy – From Zero to Creating Games



DirectX Ray Tracing in Unity 2019.3