Keywords: Unity, Plugins, Tools

Engine Core

Render Pipeline

The Scriptable Render Pipeline (SRP) is a new Unity feature in active development.

Unity Graphics - Including Scriptable Render Pipeline

Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.

Screen Space Global Illumination for Unity Universal Render Pipeline

Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline

Tools & Plugins

T&P - Collections

Noble Muffins, LLC.

T&P - Networking

A community replacement for Unity’s abandoned UNET Networking System.

A game networking framework built for the Unity Engine to abstract game networking concepts.

T&P - 2D Sprite

Streaming Image Sequence is a plug-in for Unity Timeline to use sequential pictures without making Unity 2D Sprite.

T&P - Rendering

Unity3D plugin for MagicaVoxel’s vox format.

Motion Blur for Unity’s Universal Render Pipeline.

Planar reflections for Unity’s Universal Render Pipeline.

A straightforward GPU implementation of Jos Stam’s “Stable Fluids” on Unity.

T&P - Rendering on Mobile

A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only intended specific objects. And its intensity and threshold can be controlled per-object. This bloom can be applied to objects with random moving shapes (like glittering water surface under the sun). On top of …

T&P - Sky & Atmosphere

Expanse - Volumetric Skies, Clouds, and Atmospheres in HDRP


Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

T&P - Shading

Contour line filter for Unity

T&P - UI

A set of components and tools to solve notched/cutout phones layout problems for Unity.

HSV color picker for Unity UI

UIEffect is an effect component for uGUI element in Unity. Let’s decorate your UI with effects!

T&P - Animation

UMotion Pro - Animation Editor


Final IK

A Unity C# animation engine. HOTween v2

Animation Converter: Convert animation clips to a different animation type.

Neuron FBX Importer

Simple but very fast GPU vertex shader based animation system for Unity.Entities.

Limb Hacker cuts skinned mesh characters in Unity3D.

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

T&P - Lighting

Screen Space Ambient Obscurance image effect for Unity

A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.

Bakery - GPU Lightmapper

A powerful volumetric light plugin based on post-processing in Unity3D

T&P - Shadows

Next-Gen Soft-Shadows

Nvidia’s PCSS soft shadow algorithm implemented in Unity

T&P - Post Processing

High Quality Post Processing Solution For Unity Post Processing Stack v2/LWRP/URP/HDRP

T&P - Maps & Textures

vertex normal editor for Unity

Enhanced Texture Previewer for Unity

A texture maker tool for unity.

Utility to combine color channels from different textures into a single output.

Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime

T&P - Material

Blend Machine, texture, material, mesh blending tool.

T&P - Mesh

a billboard imposter baker for Unity

Mesh Baker (Combine meshes and materials to reduce draw calls)

FBX Instance Importer

Easy Importer


Automatic LOD generation + scene optimization

It can replace multiple Static Mesh Actors with single, combined Static Mesh Actor at long view distances.

T&P - AI

RTS Engine

A* Pathfinding Project Pro

T&P - Assets Manager

An Asset Dependency Graph for Unity

A tool to export any Unity GameObject into a FBX ASCII format

TriLib - Model loader package

Maya to Unity Tutorial: Exporting rigs and Animation as FBX

全面可靠的 Unity 资源系统。

T&P - Landscape & Scene Procedural Generation

R.A.M 2019 - River Auto Material 2019


CTS 2019 - Complete Terrain Shader

Gaia Pro - Terrain & Scene Generator

Landscape Generator 3

MapMagic World Generator

Fleck Map Generator | Random Level Creater


Forever - Endless Runner Engine

Procedural World Editor is a node based procedural terrain generator

T&P - Workflow & Editor

Odin - Inspector and Serializer

Peek, Peek takes the Unity editor to the next level with a collection of tools designed to improve your workflow.

Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

T&P - Node Graph

Framework for Unity that includes support for xml based NodeGraphs and timeline/event statemachines together with fancy editors for both.

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

learn from unity-assetbundlegraphtool ,create graph for unity

T&P - Noise

Visual Noise Designer for Unity

T&P - Volumetric

Volumetric Fog & Mist

Volumetric Fog for Unity

Volume cloud for Unity3D


Additional tools for Visual Effect Artists

T&P - SDF (Signed Distance Field)

Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime

T&P - Level Design & Prototyping

Realtime CSG
Realtime CSG
Realtime-CSG, CSG level editor for Unity

Work in progress prototype for the Chisel Level Editor, for Unity

T&P - Scripts

Write your game with TypeScript in UE4 or Unity. Puerts can be pronounced as pu-erh TS(普洱TS)

Fastest lua binding via static code generating for Unity3D and mono.

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn’t possible.

T&P - C++

Unity Scripting in C++

T&P - Foliage Procedural Generation

Mtree - tree creation

Real Ivy 2 - Procedural Ivy Generator

T&P - Mobile Tools

Easy Mobile Pro

T&P - Debug & Optimization

High-performance Unity iOS/Android logger built with native platform UI

Project Auditor is an experimental static analysis tool for Unity Projects.

Amplify Impostors, Impostors are camera facing quads, or simple polygonal shapes, that replace complex geometry by rendering a fake 3D representation of the original object.

A simple and fully customizable screen logger.

An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.

T&P - Script


T&P - Physics

Obi Cloth

Vehicle physics system for the Unity engine.

Minimalistic educational constraint-based physics framework

A PBD fluid in unity running on the GPU

Position based dynamics in Unity

T&P - Physics synchronization

Fusion is a new high performance state synchronization networking library for Unity. With a single API, it supports many network architectures such as dedicated server, client hosted and shared/distributed authority.

This project is designed as a general example/template to perform player physics synchronization over the network.

T&P - Modeling

ProBuilder is a 3D modeling plugin for Unity.

T&P - Save

Easy Save - The Complete Save & Load Asset

T&P - Device Adjusting

Universal Device Preview

T&P - Anti-Cheat

Anti-Cheat Toolkit

T&P - Mobile App

UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

T&P - Transform

A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.

T&P - Hot Patching

Provide a way to hot update Unity app on Android, support code&resources, not need lua js or IL runtime etc…, will not disturb your project development; just loading the new version apk file to achieve.

开箱即用的 Unity 分包,加密和热更技术。加快你的 Unity 项目的迭代速度和减少用户等待时间,并为程序运行时的流畅度和稳定性带来更多保障。

HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity’s all-platform native c# hotfix

T&P - Pooling

Customizable Object Pooling for Unity.


Libraries - Utility library

Cysharp is a subsidiary of Cygames, that is focusing C# both .NET Core and Unity.

Utility library for Unity

Tools library for unity 3d game engine: animator graph helpers, serialization (json), localization, event routing (eventbus, ui actions), embedded scripting, uGui xml markup, threading, tweening, in-memory protection and other helpers (pure C#)

Libraries - Mathematics

Introduction to Unity Mathematics - Unite Copenhagen

Precise & designer-friendly numeric springing algorithms.

A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

Libraries - Vector Graphics


Libraries - Asynchronization

Provides an efficient async/await integration to Unity.

Libraries - Facial Animation

A Unity facial animation tool using the Facial Action Coding System.


.Net Extensions

Reactive Extensions for Unity

Unity Atoms

Tiny modular pieces utilizing the power of Scriptable Objects.

Dependency Injection

Dependency Injection Framework for Unity3D


Ray Tracing

A testbed project for Unity real-time ray tracing features


Aura 2 - Volumetric Lighting & Fog

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built for Unity 2019.2 .


We created the Fontainebleau demo to illustrate the photogrammetry workflow and the use of the LayeredLit shader.

Character sample featuring the digital human from ‘The Heretic’.

Spaceship Demo is a AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline.


A fully-featured deformer system for Unity.


Marching-Cubes-Improved. This is my implementation of the Marching Cubes algorithm in Unity.

Vertex animation with C# Job System and new Mesh API


ProceduralMotionTrack, Simple procedural motion with Unity Timeline.

Animation Rigging

Repository for SIGGRAPH 2019 Animation Rigging workshop

Animation C# Jobs

Code samples using the animation C# jobs feature.

Distance Field

Signed distance field demos and examples

Instancing / Instance

Example project to draw 1million grass instances on mobile

Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee


A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.


Hot Code Swapping

Unity hotswapping notes

Hot Reloads & Live Recompilation


Introduction to Lighting and Rendering

Procedural Generation

Creating a Mesh


Tutorials - UNITY 2019


Overview of Havok Physics in Unity - Unite Copenhagen

Introducing Animation Rigging for 2019.3 - Unite Copenhagen

Key Door Puzzle with the New Input System in Unity 2019! (Tutorial)

Tutorials - RPG Game

RPG Academy – From Zero to Creating Games

Comprehensive Tutorials

Catlike Coding



DirectX Ray Tracing in Unity 2019.3