Keywords: Unity, ShaderLab, Collections

IronWarrior’s Repository

Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.

Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.

Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.


Tutorials On Patreon

Minions Art is creating Game Art Tips and Astro Kat, a Catventure game!

Harry Alisavakis

No medicine cures what happiness cannot. -Gabriel García Márquez