Keywords: UE4, Numeric, number macro

Source Path:

Engine\Source\Runtime\Core\Public\Math\NumericLimits.h

Macros of Numeric Limits:

#define MIN_uint8        ((uint8)    0x00)
#define    MIN_uint16        ((uint16)    0x0000)
#define    MIN_uint32        ((uint32)    0x00000000)
#define MIN_uint64        ((uint64)    0x0000000000000000)
#define MIN_int8        ((int8)        -128)
#define MIN_int16        ((int16)    -32768)
#define MIN_int32        ((int32)    0x80000000)
#define MIN_int64        ((int64)    0x8000000000000000)

#define MAX_uint8        ((uint8)    0xff)
#define MAX_uint16        ((uint16)    0xffff)
#define MAX_uint32        ((uint32)    0xffffffff)
#define MAX_uint64        ((uint64)    0xffffffffffffffff)
#define MAX_int8        ((int8)        0x7f)
#define MAX_int16        ((int16)    0x7fff)
#define MAX_int32        ((int32)    0x7fffffff)
#define MAX_int64        ((int64)    0x7fffffffffffffff)

#define MIN_flt            (1.175494351e-38F)            /* min positive value */
#define MAX_flt            (3.402823466e+38F)
#define MIN_dbl            (2.2250738585072014e-308)    /* min positive value */
#define MAX_dbl            (1.7976931348623158e+308)    

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