[UE4]Baking lighting across multiple hosts
Keywords: UE4, Baking lighting cross multiple hosts, 联机烘焙
Start SwarmAgent.exe (Directory:
Settings tab, and modify properties as shown in following:
AgentGroupName：WORKGROUP AllowedRemoteAgentGroup：WORKGROUP CoordinatorRemotingHost：10.10.10.14
AgentGroupName is the name of Workgroup on Windows OS, you can find it here: right click
This PC ->
If there’s no error log (red font), it means that it worked:
You don’t need to disable Firewall of windows, because
Swarm Agent would be added to whitelist of Firewall automatically on installing UE4.
baking across multiple hosts worked only for lighting building, it doesn’t work for cooking assets (Package application).