Source Path:

Engine\Source\Runtime\CoreUObject\Private\UObject\GarbageCollection.cpp

Callstack of GC in MainThread.h

UE4Editor-CoreUObject.dll!CollectGarbageInternal(EObjectFlags KeepFlags, bool bPerformFullPurge) Line 1496	
UE4Editor-CoreUObject.dll!TryCollectGarbage(EObjectFlags KeepFlags, bool bPerformFullPurge) Line 1560	
UE4Editor-Engine.dll!UEngine::PerformGarbageCollectionAndCleanupActors() Line 1134	
UE4Editor-Engine.dll!UEngine::ConditionalCollectGarbage() Line 1108	
UE4Editor-Engine.dll!UWorld::Tick(ELevelTick TickType, float DeltaSeconds) Line 1612	
UE4Editor-UnrealEd.dll!UEditorEngine::Tick(float DeltaSeconds, bool bIdleMode) Line 1481	
UE4Editor-UnrealEd.dll!UUnrealEdEngine::Tick(float DeltaSeconds, bool bIdleMode) Line 401	
UE4Editor.exe!FEngineLoop::Tick() Line 3320	
[Inline Frame] UE4Editor.exe!EngineTick() Line 62	

人才的本领叫做技术,天才的创意叫做艺术。