keywords: Mobile Performance Optimization, Official Documents, 移动端, 性能优化, 官方文档

LOD

1, Dithered LOD Transitions support on Mobile, but it would increase rendering overhead.

Rendering

1, Disable HDR on mobile if frame rate is low, otherwise image would be blur when camera transforming. But Lighting effect would lose violently if HRD disabled.

Reference

Performance Guidelines for Mobile Devices
https://docs.unrealengine.com/latest/INT/Platforms/Mobile/Performance/index.html

如何改善虚幻引擎中的游戏线程CPU性能表现
https://www.unrealengine.com/zh-CN/blog/how-to-improve-game-thread-cpu-performance

UE4 性能优化方法(工具篇)
https://www.cnblogs.com/ghl_carmack/p/5481763.html


人生中有些事是不得不做的,于不得不做中勉强去做,是毁灭;于不得不做中做的好,是勇敢。——叶弥《成长如蜕》